Monday, November 12, 2007

Multi threading on supreme commander

Rather weird that i dont see any major FPS improvement on same settings and resolution as my old g71 and g92 on supreme commander forged alliance.Yes the graphics engine got an overhaul but still,something is amiss.Frame rate drop to bottomless pits when 100 of units start appearing,even scrolling to tatical screen doest pull the FPS back to 25.Feel something out of place and Alt Tab to see task manager and riva tuner.GPU temp at 65C and 1st cpu core totally saturated while 2nd core idle at less than 10%.
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Make a quick search and found out that the dual core patch from microsoft released more than 1 year ago didnt make it into the auto update!Since i format my system recently,and presume such small matters are taken care by auto update,i didnt instal it.Maybe is a conspiracy to make noob user think that XP is slower than vista, but that really is astonishing.After the patch,frame rate increased slightly while at tatical map, frame rate hits 50fps.But battle camera still leave much to desire as it is still running at 10+fps in my final diablotic push for galatic domination.Tried World in conflict too and the high physics setting no longer bottleneck my performance anymore.Since the performance is still bad in forged alliance,i take a break and went to check task manager again.
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So it isnt using my second core even after the patch.Didnt thought it is a problem in the past because i always push the blame to my aging g71 but somehow it isnt always the case.So after so googling,found a solution created by a techy fan boy of supreme commander.A core maximizer for supreme commander.No increase in frame rates at all but both core get equal punishment now.Tried reduce resolution but the performance doesnt improved significantly as expected,so will be digging in further on this issue.Since my cpu is already at its top stable overclock, i will try give my g92 a boost to see if performance will improve.
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