Thursday, December 21, 2006

GR:AW

Another tom clancy game following the custom of day 1 patches and live a relative long period of time with maultiplayer bugs called Ghost recon:advanced warfighter.Can't rush out in the open and frag some ass like CS:S or doom3 since this is a tatical shooter.Need to position yoour troop properly when you hold position, provide cover fire when you run across the street for cover.Extremely pain in the ass when tank is out there blasting you away when you have 3 team mates to look out for,not to mention your own balls is in danger.But at least this game keep your trigger happy finger happy.
This game uses deferred lighting, some funny rendering technique that void antialiasing.That is real bad since the jaggies in this game is FUCKING bad.No, i m not running at 800x600 but at 2MP reolution.Have a option to blur out the entire screen to help stamp the jaggies but did more damage by blurring my high res texture then clearing my jaggies.Dynamic shadows of low and high setting have no difference, so i set to low.As i said that i use 2MP resolution,but this game doesn't allow me to set 1600x1200 in the menu,since i didnt have a 512 mb VRAM.I have to manually edit the ini file to get it right,my frame rates are steady at above 30fps,so stop looking down on my 256mb card ubisoft.Pretty nice game,with all the heat effect and realistic physics system when things start flying, other than the jaggies and the arteficial looking lighting that is.

Zeus is your best friend
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Finally some physics better than half life 2(no, theres no physics puzzle)
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Sun set scene,the ligting looks severly over proccessed
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