At 1024x768,no AA,all medium settings, physics,sound,post processing,particle to high.Texture set to high drag the frame rate by 10 due to lack of vram,high object will increase foilage which my 8 vertices couldnt handle in forest foilage,set shader to high,my 24 shaders will wave the whit flag with 10 frame reduced too,so they are reduced to medium.Get a decent frame rate of 25 to 33 at such pathetic settings,but this game still look gorgeous,best ever to run on my PC.Even with such low settings,dynamic shadows, depth of field,motion blur is all present.Depth of field and motion blur is exaggerated and doesnt look realistic and sometime to the extent of being irritating.Since this is a demo, i wouldnt waste my time digging into the system config to tweak them manually.Gameplay wise,nothing groundbreaking like the graphics,nanosuit prove fun to play with various special abilities to spice up the dull FPS genre.AI is generally ok,north korean speak in english which sux,i rather have a setting to change them to korean to make it more realistic.It could be changed actually, in a diffculty call delta mode,but i want it in hard mode too,since i am to dependent on cross hair to shoot properly.Environment throuhout the demo is on a tropical forest which is like farcry,you landed at night and slowly as you excute your mission,it slowly change to dawn.A spectacular sight indeed but they are not the first with such technology implemented.Physics is great without physics decceleration technology call ageia,trees fall realistically during forest fire fight and you can ram your vehicle into a hut and it will fall as you expect in action movies.Still looking forward to this blockbuster,but some of my excitment have died down after playing the demo.Still curious how nanosuit will play out in multiplayer but the single player is average, the graphics still have some glitches but definitely the right way forward.
looks like farcry with an upgraded engine doesnt it?

Bad kids get eaten by aliens, with motion blur.

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