Sunday, December 13, 2009

Borderlands review

Overall-8/10
I have jaws but couldnt bite...
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Gameplay-8/10
Pro
-great sense of humor
-The hybrid FPS RPG we looking for in hellgate london
-deep character and weapon customisation
-nice interface with no backpack micromanagement nightmare
-impressive boss scripting
Fugly
-Forgettable story
-lack of NPC interaction

Visuals-7/10
Pro
-cel shading rendering provides a refreshing change
Fugly
-suffer texture popping like all Unreal3 engine
-Higher texture resolution would be appreciated since its cel shading

A decent multiplayer FPS RPG is here, and below its funny, casual style lies deep customisation that probably make the new world of warcraft system looks like child play.
Yes i mentioned funny and casual, its story fails and so forgettable you just dont even know why you are here killing the bitch.Since the story is definetely not the thing that compel you to move forward in this game, it is make up to you with character customisation and loot.Although there is only 4 classes to choose from, each have 3 talent tree to spec into other than the main ability and the talent are mainly passive ability that augment your main ability or base stats. Next comes the loot part, you will first notice that there is not armor to equip and the only visual customisation is color of your default costume.But dont let that fool you for a simple item system in this game.First the weapons come in numerous classes like sniper, machine gun,sub auto,shotgun,revolver, pistol and even alien.Other than just damage difference there is other stats like accuracy,fire rate, reload time, zoom distance,magazine size and other special abilities.Another noteworthy stats is elemental damage, they not only look pretty but serve numerous purpose like static damage can overload shield easily and stun enemy while toxic will weaken the enemy and cause DOT just to name a few.Second there is class mod that give you another level of customisation to your character specialisation over your talent tree.Third is grenade mod,it alters the way your grenade behave and the type and amount of elemental damge it does.There is also a force field have item ability like AOE when your shield reaches 0 or immune to certain elemental damage.Above all these is manufacturer of these items which specialize in specific ability like insane fire rate or reload speed.Luckily, with that much customisation is a decievingly simple and easy to use GUI that allows minimum hassle to allow you to unleash your creative destruction.
On the visual side, to suit the retarded story, it is powered by cel shading technology on unreal 3 engine.It render everything like a comic book pages unfolding in real time is probably the best way to descript this rendering technique.Suit this game atmosphere pretty well, seeing enemies die comically and screaming while they burn or melt is satisfying.It have nice render distance , sharp dynamic texture and decent particle effects but have some muddy texture.As a cel shading game, it matters alot and higher resolution texture would have made a bigger impact on this game.
So nice multiplayer experience tackling huge horde of enemies and boss together, with deep character customisation plus cartoony visuals with some sadistic sense of humor we gamers always love.There pretty nothing much to hate about this game other than the retarded story that makes the game alittle of a level and loot grinding.A game worth checking it out and there is upcoming DLC too for this game to keep things occupied for a decent amount of time this holiday.

Thats right, theres vehicular manslaughter to be had!
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You look fat, which means more uber loot?? =p
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